![]() Note: If you have enough toxicity from decoctions or potions to go over your overdose threshold before paying to get drunk in the tavern, the quest will automatically fail immediately after being brought outside. Select "need a drink" and pay him 50, earning 5. With this, head to The Alchemy and talk to Stjepan. Once both are talked to and the alley and bodies examined, Geralt will conclude it's a katakan, Gael, who has a penchant for blood mixed with alcohol, earning 25. You just need to examine the two inside to learn it's a vampire. He'll eventually give you the key so you can check the bodies out yourself. The medic is in the southwest part of Oxenfurt, and apparently doesn't think much of the victims, having been vagrants stinking of alcohol, but thankfully hasn't burned the bodies yet. Going here, you'll find an object just inside the archway. While mostly unhelpful, she is able to give you another area to look for clues: the nearby alley. ![]() However, she doesn't have much to say other than she'd been drinking and has a gut feeling it wasn't human, whatever attacked her. The witness is busy trying to get drunk and you'll need to either pay 30 (gives 3 ) for her drink or use Axii (requires Delusion level 2 for a minimum of 35 ). It doesn't matter who you talk to first, but you will need to talk to both and examine the other areas they give. He keeps things to the point and once you've exhausted all parts of the conversation, will point you to two people: a medic and a witness. ![]() To start the quest, pick up the contract from Oxenfurt's notice board and read it, which will then point you to a guardsman, Nikolas Friedman, standing around the docks to the west.
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